The use of games, simulations and virtual environments as an aid to learning is more widespread as the tools and technologies for developing these becomes more accessible, and as the population in general becomes more familiar with video games as well as multi-user online games and worlds.
This award seeks to recognise games, simulations and virtual environments that play a key role in the support of specific learning aims. We will recognise innovative uses of these techniques, as well as the extent to which they lead to greater engagement, enjoyment and motivation, and provide a more effective learning experience than more traditional approaches.
Judges will be looking for demonstrable evidence that:
· there was a clear rationale for the use of a game, simulation or virtual environment as an approach to meet the requirement;· innovative use has been made of games, simulations or virtual environments;· the use games, simulations or virtual environments has been effectively aligned with learning objectives and outcomes;· games, simulations or virtual environments have contributed to learner engagement, enjoyment and motivation;· games, simulations or virtual environments have successfully contributed to learning;· the reaction of learners to the approach has been positive;· games, simulations or virtual environments have delivered value for money, particularly in comparison with alternative methods; and· the use of games, simulations or virtual environments has made an impact in terms of individual and organisational performance.
There are many ways in which excellence may be judged: the views of stakeholders, the recognition of peers and professional colleagues and the responses of learners. The judges will use all of these criteria as appropriate to judge excellence.
Supporting evidence from learners and other stakeholders is required. Comments from single learners and stakeholders will carry less weight than broader surveys or research.
Those shortlisted in this category will be required to give a short presentation to a judging panel.
Previous submissions to this category
If you have previously made a submission in this category since 2010 with the same product, or are entering a variant of a previously submitted product, you must include a brief synopsis that states how and where the new version is different.
Additional media
Submissions may be accompanied by any or all of the following if you feel they will add value:
- A short video file (maximum 5 minutes in length).
- URL links to additional material, such as a demo of the programme or product.
- Slides or static screen displays (maximum of 12).
Please ensure you have read the terms and conditions (Point 2 vii-ix) relating to the use of additional media.
Presentation to the judging panel
Those shortlisted in this category will be required to give a short presentation to the judging panel.
Maximum word limit
Your submission should be a maximum of 2,000 words.
The maximum word count includes any summary, appendices, PowerPoint slides or other accompanying written information. Text to accompany images as explanation is not counted but this must be kept to a minimum.
Submissions exceeding the maximum word limit by more than 10% (2,200 words) will not be judged.